GT7's Tomica Town Is a Meticulous Stroke of Genius. Here's How it Came to Be

GT7's Tomica Town Is a Meticulous Stroke of Genius. Here's How it Came to Be

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If you’ve played Gran Turismo 7 or its predecessor, GT Sport, you may be familiar with “Scapes” — a mode where you can photograph the game’s uncannily-real digital car models in real environments. Each Scape — there are more than a thousand — is actually a 2D image itself, shot with a special camera and imbued with depth data so the GT model sits within it at a suitable perspective and scale. New Scapes are regularly added to the game with updates.

However, developer Polyphony Digital introduced a curious Scape to GT7 as part of the title’s latest patch last week: one called “Tomica Town.” Unlike every other location rendered as a Scape, Tomica Town isn’t so much a place as a diorama, constructed using diecast cars and play sets from the Japanese toy brand of the same name. The GT car model sits within them at a comparable 1/67 scale to the rest of the environment. You can create some very convincing and adorable miniature-style shots in Tomica Town, especially if you’ve mastered the tilt-shift effect in the game’s advanced photo suite.

I don’t think they normally have F-150 Raptors in Tomica Town...

But how did this come about? Our friends at GTPlanet recently shared a tweet from Polyphony staffer Hiroshi Kanzaki. Here, Kanzaki explains that Tomica Town was a pandemic project for the team, when they were unable to travel to shoot more locations for Scapes. He also attached some work-in-progress photos, providing some insight into how Tomica Town was made.

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Translated, the tweet reads as follows:

Tomica Town. Two years ago, during the declaration of a state of emergency, we were in a situation where we couldn’t shoot at all, so it was a desperate idea, but I’m glad it was well received! ! I am deeply grateful to Takara Tomy for their kind cooperation.

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Tomica actually sent Polyphony all the diecasts and playsets, GTPlanet tells us, and the developers built the Scape in their office. It’s become a popular addition to GT7, though this isn’t the first time Polyphony has incorporated a charming nod to model cars in one of its games.